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Introduction ------------ eGame allows you to keep an easily searchable list of games for playing - rather than having to hunt through lots of folders. It is even possible to add ROMs, disk images & 'foreign' executables, and have them automatically loaded by the appropriate emulator (e.g. DOSBox) or game system (e.g. Frotz). "eGame" is short for "(Portabl)E Game Launcher". I originally wrote eGame as a test & an example of what can be achieved with PortablE's easy GUI system, but (after some prodding from Joel) I think it has become a really useful program in it's own right. As I've put a lot of effort into making tagging, filtering & launching easy but still pretty powerful, I decided to make it 'DonationShareware'. Without a key file it will only display 10 games (although you can still search all stored games & the first 10 matches will be shown). If you want to get a key file to unlock it, then you need to send me at least 2 Pounds by PayPal (although I encourage you to donate more if you feel it is worth more!). eGame has been tested on AmigaOS4, MorphOS & AROS. Recent changes -------------- eGame now fully lives-up to it's description as a "Game Launcher", because it's now possible to add disk images & 'foreign' executables, and have them automatically loaded by the appropriate emulator (e.g. DOSBox) or game system (e.g. Frotz). The main changes are: * Due to some big improvements, you can now add emulated game files (like Roms & Disks) to eGame, and then launch them with just a double-click, typically without any configuration! (The relevant emulator must have been installed of course.) * Depending on the emulators available for your OS, it supports launching games for Amiga (floppy disks), Atari ST, Atari Lynx, Megadrive, NeoGeo, NES, SNES, C64, Spectrum, Infocom & TADS (text adventures), and Megazeux. * These "game launchers" are easily configurable, so you can change the emulator used, and even add entirely new launchers (if I overlooked any emulators). * Dropping a folder on eGame now finds & adds most types of emulated game files. * Launchers can use game-specific parameters (set in the "Edit game" window). * Added a prefs option to exit eGame after a game has been launched. * Added a button to open the game's folder. * Fixed editing of multiple entries only editing half of them. * The OK button in the "Edit game" window now responds to the Enter key. * The eGame logo is now less garish! |
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