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 Readme for:  Utility » Scientific » sdlsand.lha

Sdlsand

Description: A cool falling sand simulator toy.
Download: sdlsand.lha       (TIPS: Use the right click menu if your browser takes you back here all the time)
Size: 124kb
Date: 03 Jun 2007
Author: Thomas René Sidor, Kristian Jensen, AmigaOS 4.0 compile by Spot / Up Rough
Submitter: Spot / Up Rough
Email: spot/triad se
Homepage: http://sourceforge.net/projects/sdlsand/
Category: utility/scientific
License: Other
Distribute: yes
Min OS Version: 4.0
FileID: 2832
 
Comments: 0
Snapshots: 0
Videos: 0
Downloads: 445  (Current version)
445  (Accumulated)
Votes: 0 (0/0)  (30 days/7 days)

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SDL Sand
-----------------
The SDL Sand game (The Falling SDL-Sand Game) is a C++ implementation of the
original 'World of
Sand' (and later 'Hell of Sand') game implemented in JAVA. SDL Sand uses the SDL
(Simple DirectMedia
Library - http://www.libsdl.org/) library for screen output. Therefore the
implementation can
possibly run on every platform supported by SDL.

The aim is to create a faster implementation of the game and possibly extend its
features.


Links
-----------------
Project link: http://sourceforge.net/projects/sdlsand
The originial World of Sand from DOFI-BLOG
(http://ishi.blog2.fc2.com/blog-entry-158.html)
The later version - Hell of Sand from DOFI-BLOG
(http://ishi.blog2.fc2.com/blog-entry-164.html)
A Falling Sand Game forum (http://www.fallingsandgame.com/)
Falling Sand Game hosted (http://chir.ag/stuff/sand/)


Keymap
-----------------
ESC: Exit game
0: Eraser
1: Draw walls
2: Draw sand
3: Draw water
4: Draw oil
ARROW UP: Double pen size
ARROW DOWN: Half pen size
DEL: Cear screen
Q, A, Z: (Sand)
  Q - increase emitter density
  A - decrease emitter density
  Z - disable / enable emitter
W, S, X: (Water)
  W - increase emitter density
  S - decrease emitter density
  X - disable / enable emitter
E, D, C: (Oil)
  E - increase emitter density
  D - decrease emitter density
  C - disable / enable emitter
R - Draw 20 horinzontal and 20 vertical random lines
T - Erase 20 horinzontal and 20 vertica lines
L - Enable / disable swapping of particles (making water ligther than sand for
instance)

Mouse
----------------
Select a brush type using the numbers 0 - 4 and draw while pressing
the left mouse button. If using the right mouse button no continous
line will be drawn between drawing points.

The authors
----------------
Thomas René Sidor (Studying computer science at the university of Copenhagen,
Denmark) (Personal homepage: http://www.mcbyte.dk)
Kristian Jensen (Studying computer science at Roskilde University, Denmark)

Developers
----------------


Acknowlegdments
----------------
CCmdLine - command line parser by Chris Losinger
(http://www.codeproject.com/cpp/ccmdline.asp)
SDL - Simple DirectMedia Library (http://www.libsdl.org)

     .___________________________________________________________.
     |                                                           |
     |       A M I G A   O S   4 . 0   C O M P I L E   B Y       |
    ._______                                        .______.     |
    |  ____/________________________________________|      |__   .
  ._|____._         |      ._       |      ._       |       _/______.
  |      |/         |      |/       |      |/       |      |/       |
  |                 |      _________|               |               |
  |_________________|______|spt/up  |_______________|_______________| 
     .                                                           .
     |                                                           | 
     |   I am in a shitty economical situation, so if you feel   | 
     |  that what I do is  worth anything, use paypal to donate  |  
     |         to my email addy, spotATtriadDOTse, thanx!        | 
     |                                                           | 
     |                    Spot / Up Rough 2006                   | 
     |___________________________________________________________|


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