OS4 DepotLogo by Browallia 
(anonymous IP: 18.117.192.64,2258) 
 HomeRecentStatsSearchSubmitUploadsMirrorsContactInfoDisclaimerConfigAdmin
 Menu

 Features
   Crashlogs
   Bug tracker
   Locale browser
 

 Categories

   o Audio (343)
   o Datatype (51)
   o Demo (203)
   o Development (602)
   o Document (24)
   o Driver (97)
   o Emulation (149)
   o Game (1011)
   o Graphics (500)
   o Library (118)
   o Network (234)
   o Office (66)
   o Utility (932)
   o Video (69)

Total files: 4399

Full index file
Recent index file

 Links

  Amigans.net
  OpenAmiga
  Aminet
  IntuitionBase


Support the site


 Readme for:  Game » Shmup » targetacquired.lha

Targetacquired

Description: Yet Another Vertical scrolling shootem up.
Download: targetacquired.lha       (TIPS: Use the right click menu if your browser takes you back here all the time)
Size: 271kb
Version: 0.1
Date: 23 Nov 2005
Author: Michael Martin / ToAks
Submitter: tony aksnes
Email: ToAks
Homepage: http://www.stanford.edu/~mcmartin/target/
Requirements: OS4 Pre 3 or better
Category: game/shmup
License: GPL
Distribute: yes
Min OS Version: 4.0
FileID: 1326
 
Snapshots:
 
Comments: 1
Snapshots: 2
Videos: 0
Downloads: 341  (Current version)
341  (Accumulated)
Votes: 0 (0/0)  (30 days/7 days)

Show comments Show snapshots Show videos Show content Show crashlogs Replace file 
Not much to say , compiled out of the box and it is insanely fast if you choose
the hardest setting.  (Hardly the best game on os4 by now but hey ...)

Update: 2 Sep 2002: Added a difficulty selector that lets you modify the speed
of the game, and notes this on the high score list. The game should not be
quite
as insane as it was originally (or will be more so, should you so choose). I
also fixed a subtle timing bug that made the easier difficulties unplayable.

Known issues
There's no sound. Anyone with sound effect making utilities is welcome to
create
shots, missiles, lasers, and explosion sounds and contribute them to the cause.
Background music for the levels, boss fights, text-scrolls, and various
subsidiary screens would also be appreciated (in MOD, S3M, XM, or IT format, by
choice).
Dvorak keyboards don't seem to play properly with the game, though it isn't
clear whether this is a problem with SDL, my use of it, or with the
configuration on our Dvorak-users' system. I suspect I'm using the Unicode
conversion wrong.
The game is fragile about where files are located. It would be nice to make the
game installable in some central location where everyone can run it and load
the
libraries and data, and where the high scores might be safely modified by
everyone.

CHEAT:

 If you're getting reamed by the alien hordes and just want to watch the game
go, type "rhubarb" at the main menu.









Copyright © 2004-2024 by Björn Hagström All Rights Reserved