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O O O O o o o o o . . o . .____. _______ . ._______________________.___________ | |__ .__\__. \ ____.___________. | __ / ___ | __ /__|___ __/___|__ _ | \ \| | __ | | |_/ / \_| | |/ / ___/ | __// |___\ | |_/ | | ______/|___________|____|\_______|__________|_____| \_____|_____ | |____| /_________| F O R .____. .________________________ _____________._____________| |__ | __ / __ /_\ __ | ____/____) __/______ | |_/ / |/ / \ \_| | __/ | | |_/ / . | ______/_____|\_________\__________| | |____|___________/ . |____| |____| o . . o o o P R E S E N T S o o O O KUKLOMENOS [AOS4] O O PORTED BY .................... SPOT SUPPLIED BY .................. SPOT TYPE ......................... GAME REQUIRES ...................... SDL Kuklomenos-0.3.1 ================ Released under the GPLv3 by Martin Bays (mbays()sdf.lonestar.org) 2008 Dependencies ------------ sdl How to play - very short version -------------------------------- Keys: cursors, 1234. Aim: to not die. The rest you can figure out, maybe. If not, see below. The plot -------- Peace reigns. We guard the Nodes. Years pass. Evil comes! Evil seeks the power of the Nodes! We must defend the Nodes. Evil must not extract their power! If it is the only way, we must destroy the Nodes ourselves! It is the only way. How to play - less short version -------------------------------- Use the cursor keys (or 'hjkl' or 'htns') to aim, and the numbers 1, 2 and 3 to shoot. The encroaching Blobs of Evil will kill you if they hit you. Evil wants to control the triangular Nodes. It will send big blue armoured Blobs of Evil to infest them. You can control the Nodes yourself - press '4' to send a Capture Pod out. Whoever is in control of a Node gets bonuses - see the list below. Evil extracts from Nodes it controls, filling the cyan bar in the top right. If it fills the bar, it will launch a deadly Wave of Mutilation! Disinfect an infested Node by shooting the Blob of Evil before it manages to put up a shield, or by sending a Capture Pod. If you keep control of a Node for a while, it will start to pulsate. It is then primed for destruction, and a red shot will destroy it. YOUR AIM: to destroy 4 of the 6 Nodes. Evil will then give up and leave. Further details --------------- Aiming: The closer together the red lines, the better your aim. Your shots will fire between the two bright red lines approximately two thirds of the time, and between the dark red lines about 95% of the time. When your aim is sharp, you turn slower and can see less of the arena. Pressing 'down' will de-aim. Pressing 'up' will zoom out so you can see what's going on without losing much of your aim. Display: You can toggle zooming with 'z' - though your vision will still be restricted when aiming. You can toggle rotation of the arena with 'r'. Heat: Shooting or sending out a pod increases your heat, as indicated by the red bar in the top left. You can't shoot while doing so would cause overheating. Shields: While your heat is at 0, you will slowly add to your shield. Each hit by a Blob will take off one layer of shield. The current level is indicated in the top left. Node powerups: When you control them: Red, Yellow, Green: increases the speed of the corresponding colour of your shots, and decreases the reload time and heat cost; Blue: improves your Capture Pods, including decreasing the time it takes to prime a Node for destruction; Cyan: increases shield charge rate; Magenta: improves aim. When Evil controls them: Red, Yellow, Green: increases the speed and general nastiness of the corresponding colour of Blob; Blue: increases speed and rate of shield-charging and healing of the blue Blobs; Cyan: increases rate of extraction from Nodes; Magenta: causes the Blobs to occasionally unpredictably reverse their direction of spiraling. Rating: The better your rating, the stronger the force Evil will send to fight you. Your rating improves when you win games and diminishes when you lose them. Can you make it to Elite? No, me neither. Command-line Options -------------------- Run with -h for a list. If you get a low frame rate: ---------------------------- For reasons as yet undetermined, SDL sometimes fails to pick the correct colour depth for the display, resulting in poor performance. If you have problems, try running with command-line options '-b 16', '-b 24' and '-b 32' in turn - one of them may run faster. Anti-aliasing and displaying a grid both adversely affect performance; try 'A' and 'g' respectively. All Keys -------- cursor left/right; h/l; h/s: turn left/right cursor down; j; t: de-aim cursor up or k or n: glance back 1,2,3: fire 4: launch capture pod escape: menu p: pause/unpause q: quit m: toggle music z: toggle zooming r: toggle rotation g: toggle grid a/A: increase/decrease amount of anti-aliasing [, ]: alter fps +, -, =: alter game rate
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