OS4 DepotLogo by DaveyD 
(anonymous IP: 3.143.237.140,2258) 
 HomeRecentStatsSearchSubmitUploadsMirrorsContactInfoDisclaimerConfigAdmin
 Menu

 Features
   Crashlogs
   Bug tracker
   Locale browser
 

 Categories

   o Audio (343)
   o Datatype (51)
   o Demo (203)
   o Development (602)
   o Document (24)
   o Driver (97)
   o Emulation (149)
   o Game (1011)
   o Graphics (500)
   o Library (118)
   o Network (234)
   o Office (66)
   o Utility (932)
   o Video (69)

Total files: 4399

Full index file
Recent index file

 Links

  Amigans.net
  OpenAmiga
  Aminet
  IntuitionBase


Support the site


 Readme for:  Game » Roleplaying » aklabeth.lha

Aklabeth

Description: Ultima Zero
Download: aklabeth.lha       (TIPS: Use the right click menu if your browser takes you back here all the time)
Size: 368kb
Version: 1.0
Date: 05 Dec 2005
Author: Paul Robson
Submitter: Raziel
Email: Raziel_Nosgoth/web de
Category: game/roleplaying
License: GPL
Distribute: yes
Min OS Version: 4.0
FileID: 1380
 
Comments: 0
Snapshots: 0
Videos: 0
Downloads: 502  (Current version)
502  (Accumulated)
Votes: 0 (0/0)  (30 days/7 days)

Show comments Show snapshots Show videos Show content Show crashlogs Replace file 
Thanks:	ToAks (maybe the only one who can explain a compiler line 
	in 8 hours, and one can ACTUALLY understand it!)

	Fabrizio "Lanch" Bartoloni for the initial MorphOS port from which this version
arised!

Notes:	I had to do one slight change to the source, infact replacing <> with ""

Aklabeth
========

Aklabeth is effectively Ultima 0. It was written for the Apple II in Basic. 

This game is a port, written in a mixture of C and C++. I wrote this a year or
two back, can't remember why, in C. I glued it to my SDL wrapper library and
released it.

It's a RPG - sort of. You wander the top world, visit 3D (sort of) dungeons,
beat up monsters and perform tasks for the legendary Lord British (AKA Richard
Garriott).

It requires the SDL Library.

Keys

N S E W (and arrow keys) move player both in upper world, and in the dungeons.

A attack
I inventory
Q quit
X enter town/shop/dungeon/climb up and down.

Have fun,

Paul Robson





Copyright © 2004-2024 by Björn Hagström All Rights Reserved