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O O O O o o o o o . . o . .____. _______ . ._______________________.___________ | |__ .__\__. \ ____.___________. | __ / ___ | __ /__|___ __/___|__ _ | \ \| | __ | | |_/ / \_| | |/ / ___/ | __// |___\ | |_/ | | ______/|___________|____|\_______|__________|_____| \_____|_____ | |____| /_________| F O R .____. .________________________ _____________._____________| |__ | __ / __ /_\ __ | ____/____) __/______ | |_/ / |/ / \ \_| | __/ | | |_/ / . | ______/_____|\_________\__________| | |____|___________/ . |____| |____| o . . o o o P R E S E N T S o o O O RGBLOCKS [AOS4] O O PORTED BY .................... SPOT SUPPLIED BY .................. SPOT TYPE ......................... GAME REQUIRES ...................... SDL **** WITH MINIGL <2.0 YOU HAVE TO SET INTERRUPTS **** **** TO NO IN THE RADEON MONITOR TOOLTYPES !!!!! **** RGBlocks 2.0 RGBlocks is an advanced tetris-like game with a lot of special effects (rotating scene, shooting, etc), explosions, console, sfx and music. Play to see the rest of the features. MAIN CODE: Radoslaw Gniazdowski BETA TESTER & IDEAS: Mariusz Gniazdowski
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