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O O O O o o o o o . . o . .____. _______ . ._______________________.___________ | |__ .__\__. \ ____.___________. | __ / ___ | __ /__|___ __/___|__ _ | \ \| | __ | | |_/ / \_| | |/ / ___/ | __// |___\ | |_/ | | ______/|___________|____|\_______|__________|_____| \_____|_____ | |____| /_________| F O R .____. .________________________ _____________._____________| |__ | __ / __ /_\ __ | ____/____) __/______ | |_/ / |/ / \ \_| | __/ | | |_/ / . | ______/_____|\_________\__________| | |____|___________/ . |____| |____| o . . o o o P R E S E N T S o o O O NPUSH [OS4] O O PORTED BY .................... SPOT SUPPLIED BY .................. SPOT TYPE ......................... GAME REQUIRES ...................... SDL AUTHOR(S) .......... DAVID RICHMOND How to create levels -------------------- - Levels are simple textual files without any extension in the file name. - Just name your level file Level* and the game will pick it up. - Level files are sorted alphabetically in the menu. Some rules: - make sure you have at least one player(()), gold($) and exit(x) in the level - there can be multiple of all of those (players are switched with TAB key) - since level characters are automatically detected, you can use , and ; marks if you just want to print those characters on the screen (as comments) - Comma (,) is used for regular comment, and semi-color (;) for bold letters - Rest of the line after those two characters is ignored by the game If you make some levels, make sure you contact us at: richmondavid()users.sourceforge.net Also feel free to contact me regarding any bug reports or ideas. |
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