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G A M E A simple tetris-like game - (C) Copyright 2006 Ico Doornekamp USAGE =========================================================================== The objective of the game is to keep the level of colored blocks down as long as possible. New blocks are falling down at an increasing rate, blocks can be removed by creating rows of three or more blocks of the same color. The longer the row, the more points you get. space - Flip two neighbour blocks. arrow keys - Move cursor h,j,k,l - Move cursor (vi-fans) escape - Quit game, no questions asked. s - Starts the game. If a game is in progress, a new game will be started instantly. p - Pause game. To avoid cheating, the game will be hidden during pause. e - Generate earthquake. This can be used as a last resort in case of panic, and will remove approximately 30 blocks from the field. It might help you. Then again, it might not. Can be used once per game and costs 50 points. INSTALLATION =========================================================================== Linux: Make sure the SDL, SDL_image and SDL_mixer runtime libraries are installed $ tar -zxvf game-<version>-linux.tgz $ cd game $ ./game Windows: The windows version comes shipped as a installer program with all necessary DLL's included. - Run the setup program game-<version>-setup.exe - Start the game from the desktop icon or start menu From source: Make sure the SDL, SDL_image and SDL_mixer libraries and development files are installed $ tar -zxvf game-<version>-src.tgz $ cd game $ make $ ./game Sound effects shamelessly stolen from bzflag and frozen bubble. Music from Desertplanet - Attack of the Mutant Mirages (November 4, 2003) |
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