Comment by: spot (213.64.118.163) | At: 05 Mar 2006, 18:45 | File version: 1.0.6 |
good work!...
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Comment by: anonymous (68.98.237.196) | At: 27 Feb 2006, 15:46 | File version: 1.0.6 |
The "savage" bug is fixed in 1.0.6 -js-
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Comment by: wegster (71.65.244.45) | At: 10 Feb 2006, 06:04 | File version: 0.1 |
crashes under UD3 and UD4. game plays, but: go to options. go to thid option down (music). cycle slowly through music, say once per second. Crashes when you get to 'savage' music choice, consistently. Tested with 2 ud4 systems, one ud3 system, crashes same place.
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Comment by: anonymous (68.98.237.196) | At: 18 Nov 2005, 05:18 | File version: 0.1 |
BTW: Is there someone around who can make me some nice cool gfx with higher resolution ? Well, won't be that retro style any more, but I could make that selectable.
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Comment by: anonymous (68.98.237.196) | At: 16 Nov 2005, 05:32 | File version: 0.1 |
Hm, yeah, I had to simulate the timing. Might rewrite that later, though. This does not happen with AmigaInput, though. Ever tried to use the generic keyboard driver in AI ?
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Comment by: abalaban (81.255.229.37) | At: 15 Nov 2005, 10:00 | File version: 0.1 |
Great game but playing it with the keyboard is nearly impossible : the pacman does not turn unless it is blocked by a wall (i.e. the key press event does not seem to be processed until the pacman could not go further in the direction it's currently going). However glad to see this game ported to OS4, it reminds me many things ;-).
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Comment by: Zettmaster (172.178.222.246) | At: 12 Nov 2005, 22:42 | File version: 0.1 |
Great Game! THX!
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Comment by: anonymous (213.64.118.163) | At: 11 Nov 2005, 03:06 | File version: 0.1 |
SWEET clone!
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Comment by: NutsAboutAmiga (80.203.74.52) | At: 10 Nov 2005, 20:56 | File version: 0.1 |
Wow cool love this game
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Comment by: anonymous (80.203.2.254) | At: 10 Nov 2005, 08:59 | File version: 0.1 |
Exellent !
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Comment by: Sharakmir (62.84.195.231) | At: 10 Nov 2005, 08:40 | File version: 0.1 |
Great work, love this game! 100% Amiga API... nice! :-)
Greetings, / Sharakmir
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