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The Goonies 20th anniversary edition (Source archive) ===================================================== Introduction ============ Welcome to the Brain Games remake of the 8 bit classic game 'The Goonies'. This game was made by Konami in 1986. There were both a NES version and an MSX version of the game; this remake is based on the MSX version. You can read more about Brain Games and have a look at the other remakes made at http://www.braingames.getput.com. There's a specific page for the remake of The Goonies at http://goonies.jorito.net. The Story ========= The action takes place in the sleepy seaside town of Cauldron Point - down in an area known as the Goon Docks. The Goonies are a group of local kids - Mikey, Brand, Mouth, Chunk and Data. One day they find an old treasure map in Mikey's attic. Data figures that this must be the fabulous hidden treasure of the notorious local pirate, One-Eyed Willy. The girls, Andy and Stef, join the other Goonies and the adventure begins. But the secret underground tunnels they are exploring are actually the hideout of the Fratelli Gang, and the Goonies are soon trapped! The Goonies have a powerful ally on their side, however, in the form of the huge and amiable Sloth. When you play this game, you are Sloth! Can you help the Goonies find the treasure and escape back to save the Goon Docks from demolition? How to play =========== When you have started the game, you can select the 'How to play' menu option for a visual explanation about the game's controls and objectives. These instructions are an expanded version of the in-game menu. 1. This game is designed for a single player competing against the computer. 2. The action can be controlled from the keyboard of your computer 3. Press the Space Bar on your keyboard to start the game. 4. An interesting feature of this game is that you have to keep in mind your level of VITALITY and EXPERIENCE as a player. You start off with 100% vitality and zero experience. These levels are indicated on your computer screen. 5. As you proceed through the game and run into obstacles, your vitality naturally decreases. 6. On the other hand, your level of experience will increase as you successfully dispose of the horrors (like the skulls and the skeletons) you meet in the underground maze. When your experience level reaches 100%, your vitality will increase. 7. You can knock out the members of the Fratelli Gang, but remember that you don't gain any EXPERIENCE from this! 8. Once you succeed in rescuing all seven of the Goonies from the underground maze of the tunnels, the next stage of the game will begin. 9. You can also increase your vitality level by grabbing up any cannisters of VITALITY DRINK you see in an empty cage that has no Goonies trapped in it. 10. To stop the action momentarily, press the [F-1] key. This will freeze the screen and show the map. Pressing the [F-1] key again will restart the game. Controls ======== Cursor up Jump up, climb up vines Cursor down Climb down Cursor left Walk to the left Cursor right Walk to the right Space Punch (can also be done while jumping) F-1 Pause ESC Back to title screen CTRL+K Enter password (during title screen) ALT+ENTER Switch between full-screen and Window mode (Windows/Linux) Apple key+F Switch between full-screen and Window mode (Mac OS X) F12 Quit (Windows/Linux) Apple key+Q Quit (Mac OS X) ALT+F Show fps These controls can be redefined in the options menu of the title screen. You can get a key by passing directly in front of it. When you have gotten a key, it will be indicated in the lower right-hand portion of your screen. You can get only one key at a time. The cage will open if you pass in front of the keyhole while you have a key. You can move from scene to scene within a stage by passing through the skull entry ports. Position Sloth at one of the skull entry ports and use the UP cursor key to go through the door. Structure and progress of the game ================================== This game has five separate stages of increasing difficulty. Each stage has five different scenes. The different scenes in a single difficulty stage are interconnected at the skull entry ports, and you can move from scene to scene at will. You must remain in the same stage, however, until you have successfully completed it. The game is composed of one hundred separate screens of action. Characters and components of the game ===================================== Sloth (main character) ---------------------- The gentle gigantic creature who helps the Goonies to find the treasure and escape from the labyrinth. Fratelli Gang members --------------------- These are the bad guys. They want to hunt down and capture all the Goonies, who have stumbled in on the Gang's secret hideout. They are armed and dangerous! Keys ---- These keys are to the cages where the Fratelli Gang has the Goonies locked up. Be careful, a cage may have more than one keyhole. Doubloons --------- Gold coins from the treasure hoard of One-Eyed Willy. Use these to increase your score. Treasure sacks -------------- Contained in these are many devices to help save the Goonies. But, be careful: sometimes they contain something you don't want at all! Other items of treasure include... Shields, magic formulas, riddles, hyper shoes, helmets, torches, time stopping devices, and magic capes. These have different effects on the enemy, and the same item will change effects according to its color. Figure out what must be done to get these treasure items to appear! Passwords ========= Rescuing all seven Goonies means you have successfully completed one stage. At this point, you will see a password displayed on your screen. Once you know a password, you can progress directly to the stage following it. Passwords can be entered by pressing CTRL+K at the title screen. After you entered the password, press ENTER to start the game. Credits ======= This remake was made for the Retro Remakes 2006 competition by Brain Games. The game was made in the months June, July and August of 2006 by the following people: Coding: ------ Santi Ontanon Jorrith Schaap Patrick Lina Nene Franz Graphics: --------- David Fernandez Miikka Poikela Daedalus Kelesisv Nene Franz Music & sound effects: ---------------------- Jorrith Schaap Maps: ----- Jesus Perez Rosales Mauricio Motta Patrick Lina Santi Ontanon Beta testing: ------------- All the people above Albert Beevendorp Vampier |
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