| Comment by: MickJT (124.171.90.197) | At: 13 Jun 2010, 03:29 | File version: | 
| I may be able to create a build that works on OS4.0. If anyone wants it, please contact me on one of the forums. 
 | 
|  | 
|  | 
| Comment by: MickJT (124.171.90.197) | At: 11 Jun 2010, 21:40 | File version: | 
| @Cap 
 I was going to PM you on amigaworld.net, but it says you haven't logged in, in ages. Could you please login and send me a PM or email (not too hard to find my email address). Thanks.
 
 | 
|  | 
|  | 
| Comment by: kas1e (95.54.66.238) | At: 11 Jun 2010, 10:52 | File version: | 
| Very cool port. One of the quality 3d games for aos4 for now. Even on our machines, with not so fast realisation of OpenGL, its playable. Thanks MickJT :) 
 | 
|  | 
|  | 
| Comment by: Cap (82.16.13.177) | At: 11 Jun 2010, 06:55 | File version: | 
| Min OS is probably 4.1 as it does not run on my OS 4.0 Final- Grim reaper appears and i  cannot continue or ignore dsi. 
 | 
|  | 
|  | 
| Comment by: MickJT (124.171.90.197) | At: 10 Jun 2010, 17:19 | File version: | 
| 66MB needed for first level in campaign mode. I'll get the readme updated to say 128MB. 
 | 
|  | 
|  | 
| Comment by: MickJT (124.171.90.197) | At: 10 Jun 2010, 14:40 | File version: | 
| Video ram requirements are probably more realistically 128MB minimum. It takes up 61MB just loading the game to a 640x480 screen and level 2 challenge mode. I do however get all of the video ram back when exiting the game, unlike what I would expect having seen the Cleanup code. 
 | 
|  | 
|  | 
| Comment by: ikir (151.65.179.37) | At: 10 Jun 2010, 13:03 | File version: | 
| Nice game i've played the Mac OS X version time ago 
 | 
|  | 
|  |