Comment by: MickJT (124.171.90.197) | At: 13 Jun 2010, 03:29 | File version: |
I may be able to create a build that works on OS4.0. If anyone wants it, please contact me on one of the forums.
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Comment by: MickJT (124.171.90.197) | At: 11 Jun 2010, 21:40 | File version: |
@Cap I was going to PM you on amigaworld.net, but it says you haven't logged in, in ages. Could you please login and send me a PM or email (not too hard to find my email address). Thanks.
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Comment by: kas1e (95.54.66.238) | At: 11 Jun 2010, 10:52 | File version: |
Very cool port. One of the quality 3d games for aos4 for now. Even on our machines, with not so fast realisation of OpenGL, its playable. Thanks MickJT :)
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Comment by: Cap (82.16.13.177) | At: 11 Jun 2010, 06:55 | File version: |
Min OS is probably 4.1 as it does not run on my OS 4.0 Final- Grim reaper appears and i cannot continue or ignore dsi.
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Comment by: MickJT (124.171.90.197) | At: 10 Jun 2010, 17:19 | File version: |
66MB needed for first level in campaign mode. I'll get the readme updated to say 128MB.
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Comment by: MickJT (124.171.90.197) | At: 10 Jun 2010, 14:40 | File version: |
Video ram requirements are probably more realistically 128MB minimum. It takes up 61MB just loading the game to a 640x480 screen and level 2 challenge mode. I do however get all of the video ram back when exiting the game, unlike what I would expect having seen the Cleanup code.
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Comment by: ikir (151.65.179.37) | At: 10 Jun 2010, 13:03 | File version: |
Nice game i've played the Mac OS X version time ago
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