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 Readme for:  Game » Action » hhills.lha

Hhills

Description: a bob racing game.
Download: hhills.lha       (TIPS: Use the right click menu if your browser takes you back here all the time)
Size: 316kb
Date: 10 Jan 2009
Author: JOHAN PEITZ, AmigaOS 4.x port by Spot / PFP
Submitter: Spot / Up Rough
Email: spotup/gmail com
Requirements: liballegro.so
Category: game/action
License: Other
Distribute: yes
Min OS Version: 4.0
FileID: 4425
 
Comments: 0
Snapshots: 0
Videos: 0
Downloads: 361  (Current version)
361  (Accumulated)
Votes: 0 (0/0)  (30 days/7 days)

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O    O                        O     O
                   o           o                  o            o
 
                  o             .               .               o
                                                               
                    .                  .____.        _______   .
 ._______________________.___________  |    |__   .__\__.   \  ____.___________.
 |     __     /   ___    |    __    /__|___ __/___|__ _ |  \ \|    |     __    |
 |    |_/    /    \_|    |    |/   /   ___/ |     __//  |___\      |    |_/    |
 |    ______/|___________|____|\_______|__________|_____|    \_____|_____      |
 |____|                                                              /_________|
                                      F O R                 .____.
       .________________________ _____________._____________|    |__
       |     __     /   __     /_\     __     |    ____/____)    __/______
       |    |_/    /    |/    /   \    \_|    |    __/ |    |    |_/     /
   .   |    ______/_____|\_________\__________|    |   |____|___________/    .
       |____|                                 |____|
  o                       .                              .                    o
            
   o                    o         P R E S E N T S          o                 o
                     
         O        O             HOLIDAY HILLS [AOS4]             O       O



                         PORTED BY .................... SPOT
                         SUPPLIED BY .................. SPOT
                         TYPE ......................... GAME
                         AUTHOR................. JOHAN PEITZ
                         REQUIRES ............ LIBALLEGRO.SO

 THIS GAME USES MIDI, WHICH IS NOT YET SUPPORTED BY THE AMIGA PORT OF ALLEGRO
 SPIN SOMETHING IN TUNENET WHILE PLAYING OR LISTEN TO THE VOICES IN YOUR HEAD
OR DROP SOME ACID AND USE A NORMAL DOORBELL FOR EXCITING SOUNDS DURING GAMEPLAY

- --- -------------------------------------------------------------------- -- -




   .
  .                             .                     .
  .     .      .

. .   ** * HOLLIDAY HILLS * **          .
    .           .                     .                   .
     . a funny little game for xmas  .
       .   written for XMAS-hack 2006            .
   .                     .                        .
          .                           .
         


.: LICENSE :.

This game is free. You may play it as much as you want.
Give it to your friends and let them play too. However,
this game may not be part of a commercial package of any
kind without permission from the author. Also, you may
not put it up on a website without proper credits and a 
link to the creator's websits. See contact details below. 


.: THE STORY :.

For some weird reason the village's toboggan hill is filled 
with presents. Better pick them up before someone else does!
And make sure you do it stylish too, can't have any sloppy
toboggan riders around here!


.: GAMEPLAY :.

Holliday Hills is about riding a toboggan. Fast. The faster
you go, the more points you get. You can increase your top
speed by picking up presents. 

All over the hill there are small jumps, hit one and you 
will fly a short distance. If you have any presents while
hitting the jump, they will be converted to points. The
more presents you have, and the faster you go, the more
points you will get.

There's some other tricks along the way you can use, but
you'll learn as you play.

Play for as long as you can and stack up on those points!
Good luck!


.: CONTROLS :.

It's very simple! Just use the arrows to take steer the 
toboggan left and right. Don't hit anthing hard on the way 
down and you'll be just fine.

You can take screenshots with F1 and leave the game with ESC.
ALT + ENTER toggle full screen.


.: TECHINCAL :.

Frog Hunt is written in c++ using the Allegro game library.
Music and sound effects found on the net.

   Allegro: http://alleg.sf.net
 MIDI files from http://deckernet.com/shed/xmasmidi.htm
 Sounds courtesy of findsounds.com

 
.: SOURCE CODE & COMPILING :.

If you for some reason have the source code to this game,
there's a few things you should know.

1. You need Allegro to compile it, see above on where to get it.
2. The code is /extremely/ crappy. It was written during a very
   short time period and I had no time to do it properly. But
   hey, if it looks right on the screen, who's to complain?
3. Good luck!


.: CREDITS & CONTACT :.

Free Lunch Design is an independent game developer from
Sweden. Our aim is to create small, high quality games,
where gameplay is in focus.

Holliday Hills was written by Johan Peitz. Johan also made 
the graphics. 

Visit us on the web: http://www.freelunchdesign.com

If you have comments, bug reports, or just want to ask
something you can contact Free Lunch Design by e-mail.
We do however get a lot of mail and it might take a while
before we answer, so if you have a question please check
the online FAQs and forums first.

E-Mail: info (at) freelunchdesign (dot) com

If you want to support Free Lunch Design in monetary ways,
please enter our web site (see above) and click our
sponsors a few times. You can also donate money from the
site via PayPal.


.: DISCLAIMER :.

Free Lunch Design does not accept responsibility for any
effects, adverse or otherwise, that this software may have
on you, your computer, your sanity, your dog, or anything
else that you can think of. Use it at your own risk. We
have, however, never experienced any trouble with it.


.: KNOWN ISSUES :.

None at the moment.


.: THE END :.






Copyright © 2004-2024 by Björn Hagström All Rights Reserved