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 | Comment by: anonymous (83.233.252.244) | At: 22 Sep 2005, 23:01 | File version: 1.0.3 |  | Ok, it doesn't flicker here, but I'll take at look at it. 
 Regarding the sound;
 [...]
 #ifndef NOSOUND
 if (use_sound == 1)
 {
 // Endian issue
 // if (Mix_OpenAudio(44100, AUDIO_S16, 2, 256) < 0)
 if (Mix_OpenAudio(44100, AUDIO_S16SYS, 2, 4096) < 0)
 [...]
 
 |  |  |  |  |  | Comment by: anonymous (80.202.207.10) | At: 22 Sep 2005, 11:06 | File version: 1.0.3 |  | but it flickers here in fullscreen.. 
 other than that... how did you fix the damn music ? :-)
 
 great jobb
 
 |  |  |  |  |  | Comment by: Raziel (84.145.45.126) | At: 22 Sep 2005, 09:54 | File version: 1.0.3 |  | Love it. Thanks alot for the port
 
 |  |  |  |  |  | Comment by: Ch (82.128.190.188) | At: 21 Sep 2005, 22:30 | File version: 1.0.3 |  | I like this game. Funny. 
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