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O O O O o o o o o . . o . .____. _______ . ._______________________.___________ | |__ .____. ____.___________. | __ / ___ | __ /__|___ __/___|__ _ | | | __ | | |_/ / _| | |/ / ___/ | __// |___ | |_/ | | ______/|___________|____|_______|__________|_____| _____|_____ | |____| /_________| F O R .____. .________________________ _____________._____________| |__ | __ / __ /_ __ | ____/____) __/______ | |_/ / |/ / _| | __/ | | |_/ / . | ______/_____|___________________| | |____|___________/ . |____| |____| o . . o o o P R E S E N T S o o O O AFTERNOON STALKER [OS4] O O PORTED BY ............ SPOT SUPPLIED BY ... BILL MCEWEN TYPE ................. GAME *** HOT NEW CRACKTRO IN THIS RELEASE!!! *** --[README]--------------------------------------------------------------------- Afternoon Stalker - A clone of the Intellivision(TM) game Night Stalker(MT). Copyright (C) 2001-2004 Pierre Sarrazin <http://sarrazip.com/> This program is free software distributed under the GNU GPL. See the file COPYING. This package is autoconfiscated. See INSTALL for details. A manual page is provided: afternoonstalker.6 The SDL, SDL_image and SDL_mixer libraries are required. See <http://www.libsdl.org>. The 'sdl-config' script, which comes with the SDL development files, is expected to be in the PATH. My 'flatzebra' library is also needed. You can get it from the Afternoon Stalker Home Page: http://sarrazip.com/dev/afternoonstalker.html Read about the original Night Stalker game for the Intellivision at this URL: http://www.intellivisionlives.com/bluesky/games/credits/action2.html#stalker When a .wav file does not have the right characteristics (frequency, mono/stereo, etc), the sox(1) command can be used to convert .wav files to a specific format. In this example, the desired format is 11025 hertz, 1 channel (mono), byte-sized samples and unsigned linear encoding: sox original.wav -r 11025 -c 1 -b -u converted.wav See the sox(1) manual page for details. -------------------------------------------------------------------------------- |
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