Doing some fun testing, and noted that Mame will crash (ISI crash) when trying using OpenGL mode By settings like this: mame joust -video opengl Got a crash, this is the output before it: Assuming 1024x768 now! OpenGL: VBO not supported, missing: glGenBuffers, glDeleteBuffersglBindBuffer, glBufferData, glBufferSubData, OpenGL: PBO not supported, no VBO support. OpenGL: PBO not supported OpenGL: FBO not supported Of course this may be nomal as we lack VBO stuff and so on in MiniGL, but may be resolved by atleast skip and quit the emulator instead ? BTW, this version of SDL MAME would be pretty interesting for the new stuff recently introduced, latest SDL2 port and Warp3D Nova/OpenGLES
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