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liborganya v0.1 =============== A simple library for decoding Cave Story's org music files. By Vincent Spader <liborganya (at) vspader (dot) com> Public Domain Usage ----- To instantiate a decoder: org_decoder_t *decoder = org_decoder_create("path/to/file.org", "samples"); The first argument is the path to the org file. The second argument is the path to a directory that contains the data files that are included in the samples directory. To decode samples: org_decode_samples(decoder, buffer, num_samples); The output is 2 channel interleaved signed 16-bit host endian PCM data with a 44100 sample rate. It returns the number of samples actually decoded. When you are finished: org_decoder_destroy(decoder); See orgyana.h for additional functions and details. Notes ----- The org file format description can be found at http://cavestory-stuff.org/Info/orgfilesdesc.txt. The org2dat folder contains the source to a simple command line utility that uses liborganya to decode files to raw PCM data. The component folder contains source to a CoreAudio AudioFile component. Thanks ------ - Pixel for making Cave Story and composing all the songs - Moose for providing an overview of the format. - Jan "Rrrola" Kadlec and The Echidna Tribe, whose org2xm tool and in_org winamp plugin filled in some additional details where the file format description is inadequate. - Boredom for giving me a reason to do this |
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