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 Readme for:  Game » Adventure » scummvm.lha

scummvm

Description: 2D Point-and-Click adventure interpreter
Download: scummvm.lha       (TIPS: Use the right click menu if your browser takes you back here all the time)
Size: 29Mb
Version: 2.1.1
Date: 21 Jan 2020
Author: The ScummVM team
Submitter: Raziel
Email: raziel_nosgoth/web de
Homepage: https://scummvm.org
Requirements: AmigaOS4 and at least one of the supported games
Category: game/adventure
Replaces: game/adventure/scummvm.lha
License: GPL
Distribute: yes
Min OS Version: 4.1
FileID: 11141
 
Snapshots:
 
Videos:
Comments: 169
Snapshots: 6
Videos: 1
Downloads: 267  (Current version)
5401  (Accumulated)
Votes: 0 (0/0)  (30 days/7 days)

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AmigaOS4 specific changes/additions:

2.1.1

- Chg: Installer enhanced to catch every pre 2.1.0 document.
- Fix: Enhanced the stack cookie to 2 MB.
- Fix: Numerous changes to the automatic build process.
- Fix: Installer cannot install drawer icons to a drawer above root.
  (drawer icon is provided, but installation needs to be manual for
   now. It does work with AmiUpdate though.)


For a more comprehensive changelog of the latest experimental code, see:
        https://github.com/scummvm/scummvm/commits/


Note:
If you encounter audio dropouts (encountered when using real midi
hardware and SCI games), then it might be because of the audio
buffer is set too low.
Since ScummVM 2.0 this is done on runtime to give the least overhead.
But it also leads to it being set to 1024 for AmigaOS4, which, after
some tests, showed it being not high enough.
To cure the dropouts, simply add (or change) "audio_buffer_size=8192"
in scummvm.ini, under the [scummvm] section.
(You can play with this setting using anything from 1024, 2048, 4096,
etc., but i found that a buffer setting of 8192 works best.)

- FullPipe is still crashing...
(NB:
Be sure to check your memory before trying to run the game.
It consumes approx. 350 MB, and if it runs out, it will crash.)


2.1.1 (2020-01-31)

 General:
   - Fixed crash when switching certain languages in GUI.
   - Fixed ESC erroneously saving the changes in the options dialog.
   - Improvements in FM-TOWNS/PC-98 audio.
   - Improved Greek language support in the GUI.

 Networking:
   - Improved error handling.
   - Only download saves when necessary.

 Bladerunner:
   - Fixed buggy savestate in some scenes.
   - Added engine checkbox to target 120fps.
   - Fixed thumbnail portability.
   - Use virtual keyboard on save screen on relevant platforms.

 Kyra:
   - Fixed EOB1-Amiga ending sequence (which would play only if you achieved all
bonus quests).
   - Fixed monster random item drop chance in EOB1.
   - Added handling for the secret potion in the Legend of Kyrandia 2.
   - Fixed sound issues in the Legend of Kyrandia 2.
   - Fixed graphics glitches in Legend of Kyrandia 1 and 3, EOB1 and
EOB2-FM-TOWNS.

 Mohawk:
   - Persist changes in game options across sessions.

 Queen:
   - Fixed regression with the display of the bellboy dialogue.

 SCI:
   - Numerous game script fixes in CAMELOT, ECO2, GK1, GK2,
     KQ7, PHANT1, PQ1VGA, QFG3, QFG4, SQ5 and SQ6.
   - Implement horizontal and FM-TOWNS type screen shake.
   - Added support for Phantasmagoria 1 censored mode.
   - Added support for Polish LSL7.
   - Added support for Italian GK2.
   - Added support for Portuguese GK2.
   - Added support for Russian KQ7.
   - Added support for Russian SQ1VGA.
   - Added support for GK2 fan-made subtitle patches.

 SCUMM:
   - Added support for Pajama2 (UK release).

 Supernova:
   - Hooked F5 to the Main Menu.

 Toltecs:
   - Added Czech version support.
   - Fixed exiting from game menus when returning to the launcher.

 Wintermute:
   - Added several missing game variants and demos to the detection tables.
   - Fixed regression with stack handling.
   - Fixed the behavior of edit boxes.
   - Improved support for Chinese language game variants.

 Xeen:
   - Fixed display of gold and gem amounts on the Switch.
   - Fixed tavern exit locations in Swords of Xeen.
   - Fixed crash loading Deep Mine Alpha in World of Xeen CD.

 GUI:
   - MIDI setting tabs are no longer shown if a game has no music at all.

 All ports:
   - Fixed screen filling in non-paletted screen modes.

 3DS port:
   - Major improvements.

 AmigaOS4 port:
   - Minor tweaks (stack cookie, build automation).

 Android port:
   - Improved filesystem navigation.
   - Proper handling of HiDPI displays.
   - Improved keyboard support.

 iOS port:
   - The home indicator is now automatically hidden on iPhone X and later
models.

 MacOS X port:
   - Follow the OS dark theme for window decorations.

 RISC OS port:
   - Fixed crash when accessing an unavailable drive.
   - Reduced the required DigitalRenderer version.

 Switch port:
   - Added cloud integration.

 OpenPandora port:
   - Minor improvements.

 Windows:
   - Added Text-to-Speech support.
   - Fix screenshots with Unicode paths.

File Version Size Date OS Dls Readme
scummvm-src.zip2.1.144Mb21 Jan 20204.114¤ scummvm-src - ScummVM Source
Copyright © 2004-2020 by Björn Hagström All Rights Reserved