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 Readme for:  Game » Action » srb2.lha

Srb2

Description: Sonic Robot Blast 2, a 3D Sonic fangame
Download: srb2.lha       (TIPS: Use the right click menu if your browser takes you back here all the time)
Size: 65Mb
Version: 1.09r4
Date: 09 Mar 2010
Author: The Sonic Team Junior, AOS4 port by HunoPPC
Submitter: Lio
Email: ls3/mageos com
Homepage: http://www.srb2.org/
Requirements: MiniGL
Category: game/action
License: Other
Distribute: yes
Min OS Version: 4.1
FileID: 5384
 
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Snapshots: 2
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Downloads: 507  (Current version)
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WARNING : this is a beta release !

Sonic Robot Blast 2 by Sonic Team Junior,  AOS4 port by Hugues Nouvel (HunoPPC)
version 1.09r4, Released at the "Amigï¿œteries 2010" (Villers-les-pots, FRANCE)

NOTES :
* tested on AOS4.1 update 1 (untested on AOS4.0 and AOS4.1) 
* tested on SAM Flex 800 Mhz and AmigaOneXEG4 800 Mhz (with ATI Radeon 9000PRO)
* report bugs to HunoPPC at http://www.clubevolution4.com/HunoPortSDL/ 
* before playing for the first time :
- you have to configure the video mode you want to use (640x400 recommended for
SAM boards)
- if you want to play with a joypad, you must add it to the "setup controls"
under "setup joysticks" and "select joystick" for player one (and player two
eventually)


RELEASE NOTES :
* fix most bugs in the menus
* fix light effects
* fix audio
* 32-bit screen resolution
* AmigaInput support
* 2-players mode on the same screen working (splitscreen)
* server partially working

BUGS :
* lag on some maps with lots of objects

Thanks:
My Wife and children to allow me time to develop 
Hyperion Entertainment  -  For the development of Amiga OS 4.0 and 4.1
ACube and Faranheit for my SAM EP440 / SAM FLEX
and the AMIGA community

Bugreports for AmigaOS 4x at NOUVEL (HunoPPC) Hugues nouvel.hugues()orange.fr
http://clubevolution4.com/


---- Original README -----

Sonic Robo Blast 2 is a 3D Sonic the Hedgehog fangame built using a modified
version of the Doom Legacy source port of Doom. SRB2 is closely inspired by the
original Sonic games from the Sega Genesis, and attempts to recreate the design
in 3D. While SRB2 isn't fully completed, it already features tons of levels,
enemies, speed, and quite a lot of the fun that the original Sonic games
provided.

Hardware-accelerated video via OpenGL is available. While not as complete as the
software renderer, it may be a good choice for those with less powerful machines
to achieve acceptable performance. This is enabled by using the manual parameter
"-opengl". Please note that this display mode is unsupported and may display
visual glitches and crash depending on your computer's configuration.
Please note that NiGHTS levels will require roughly double the CPU power (e.g
Intel Pentium at 600mhz).

SRB2 is designed for 320x200, 640x400 (not 640x480), and 1280x800 (if available)
operation. Other display modes are available only if you are having trouble
running any of these three. Stability and proper appearance is not guaranteed
when running in other display modes.

More information are available at http://www.srb2.org/


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