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 Readme for:  Game » Shmup » xhyperoid.lha


Description: Asteroids clone
Download: xhyperoid.lha       (TIPS: Use the right click menu if your browser takes you back here all the time)
Size: 212kb
Version: 1.2
Date: 26 Dec 2007
Author: Linux: Edward Hutchins, OS4 version: Kjetil Hvalstrand
Submitter: Kjetil Hvalstrand
Email: kjetil hvalstrand/captura no
Requirements: AmigaOS4, (to compile you need svgalib)
Category: game/shmup
License: GPL
Distribute: yes
Min OS Version: 4.0
FileID: 3294
Comments: 0
Snapshots: 0
Videos: 0
Downloads: 381  (Current version)
381  (Accumulated)
Votes: 0 (0/0)  (30 days/7 days)

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Christmas release of xhyperoid-1.2

About the AmigaOS4 version, the OS4 version is quick port without any sound
basically to test svgalib, 
I have also simplified the timing system, just get things compiling, I hope you
will have fun with anyway.


Hyperoid was a really cool little game for Windows 3.x. It's
essentially an Asteroids clone, but with a few extra features. There
are three reasons I ported it:

  - the decent game physics and enhancements over the original game
    make it probably my favorite Asteroids variant;

  - it's always sucked having to run it under Windows (admittedly, you
    can run the original under Wine, but it's less than ideal);

  - it's the first GPL'd program I ever saw, which gives it a certain
    special something for me. :-)

One of the first things I did on porting it was to add sound, so
that's another plus. :-)

Once you've installed it, READ THE MAN PAGE. Some things about it are
a bit non-obvious, and it can save time to have them pointed out...


Despite the `xhyperoid' name, there are actually two versions - one
for X, and one for svgalib. The X version requires GTK+ (it probably
needs 1.2.x or better).

(You can get GTK+ from http://www.gtk.org if you don't already have
it, but if you run Linux you probably do, or can install a `gtk'
package from your distribution (be sure to install any `gtk-devel' or
similar too). Much the same is true of svgalib -
http://www.svgalib.org for that.)

You can choose to compile either version, or both. Here's what to do:

 make x   # for xhyperoid (X version) only
 make vga  # for vhyperoid (svgalib version) only
 make   # for both

If you don't know what to do, `make x' is probably safest.

After that's finished, do (as root) `make install'. And as I say, be
sure to read the man page. :-)

(BTW, the X version stands a fair chance of working on non-Linux
machines, though you'll probably have to comment out DO_SOUND in the
Makefile. I'd like to know of any success or failure anyone has with

Contacting me

You can email me at russell.marks()ntlworld.com.

Unfortunately, I don't have any contact details for the original
author of Hyperoid (Edward Hutchins); as far as I can tell, his email
address as given in README.orig seems to have been valid until at
least 1994, but doesn't work any more. There is a snail-mail address
for him in README.orig if you're desperate :-), but as it dates from
1991, it may or may not be valid any more.

Have fun,

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