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PRG2SID 0.64 (/) iAN CooG/HVSC Automatically attaches a PSID header to a ripped (prg) tune. Identifies some players and sets init/play accordingly, also patches the header/code if needed. Default init/play addresses are $1000/1003 (actually loadaddress/loadaddress+3) and are set like that for all unknown players. Usage: p2s <filename.prg> [new_load_addr] Output name will always have input base name plus .sid extension, whether input name has an extension or not. If input file is already a PSID/RSID file, won't be processed. You can override the loadaddress by specifying the new one as 2nd parameter, to avoid the need to cut the file manually up to the music file start address. For example if you have an unpacked prg ranging from $0801 to $9fff generated by UNP64, and the music is located at $1000, use: p2s your_unpacked_file.prg $1000 New loadaddress must be contained between real loadaddress and end file address, and can be specified in decimal or hex (use prefix $ or 0x). It will be ignored if the value is out of range. Identified players (assuming loadaddress is $1000): 20CC v1 - 0ffa/10xx, variable, adds init at $0ffa, 3 versions 20CC v2 - 0ffb/1000, adds init at $0ffb AMP 1.x - 13xx/13xx, variable AMP 2.x - 157e/14ce, sometime 1568, forced jmps to 1000/1003 Arne/AFL - 1000/1009 Audial Arts - 0fff/1003, adds TAY at $0fff (loadaddr-1) Bappalander - 1000/1018 Bappalander/S.Lab- 1003/1000 SpaceLab is the same as Bappalander with diff header. Bjerregaard - 0fff/10xx, adds TAX at $0fff (loadaddr-1), variable playaddr Boogaloo - 1003/1000 Comptech 2.x/LoS - 1003/1000, if needed, else leaves 1000/1003 Cybertracker/EXE - 53a2/53e2 Deenen - 1006/1000, can also be 1000/1003, only special case covered. Digitalizer 2.x - 1003/1006, normally it's 1000/1003 Electrosound - 1b00/1a65, patches 3 jmp $ea31 and installs init at $1b00 (1) FAME v1 - 10xx/10xx, variable FAME v2 - 10xx/10xx, variable FAME v3 - 1003/1000 FutureComposer - 1000/1006, patches the unneeded inc $d020/bit $d020 FutureComposer3.x- 1000/1006, one version patched with lda #$02 before $1000 GMC/Superiors - 18ea/14ea GroovyBits - 1003/1000 Guy Shavitt - 1000/1006 Hubbard v1 - 100x/10xx, variable from 1000/1006 up to 100d/1013 Hubbard v2 - 1000/1012 JO/Vibrants v1 - 10xx/10xx, variable, often 1000/1009. adds TAX before init. JO/Vibrants v2 - 10xx/10xx, variable, often 1003/1006 Laxity v1 - 1000/1006 Laxity v2 - 1000/1006, can have data before $1000 LordsOfSonics/MS - 1003/1000 Master Composer - xxxx/0000, variable, usually loadaddress+0x1b (3) Matt Gray - 0ffa/1002, patches init at $0ffa. MoN/JTS - 1000/1003, actually 110a/112c, patched at $1000 MoN/RWE - 1000/1006 MusicAssembler - 1048/1021 MusicMixer - 1041/107a Parsec/LoS - 1003/1000 PollyTracker - 080d/0000, RSID+samples Prosonix v1 - 1000/1009 Prosonix v2 - 1000/1009 Prosonix v3 - 1000/1006 SidDuzzIt 0.98 - 0fff/1003, adds TAX at $0fff (loadaddr-1) SidDuzzIt 2.07 - 0fff/1003, adds TAX at $0fff (loadaddr-1) Soedesoft v1 - 1000/1106, 1029/1106 actually, removes CLI and jmp $ea31 Soedesoft v2 - 1000/1006, removes CLI Soedesoft v3 - 1003/1006 Sosperec - 10fc/1100, adds TAX+jmp $1103 at $10fc System6581 v1 - 0ff9/0ffe, adds init/play at $0ffa-0fff System6581 v2 - 0ff9/0ffe, adds init/play at $0ffa-0fff TFMX/Huelsbeck - 1009/1000 TFMX/MasterComp. - 1003/1000 TrackPlayer 3.0 - 1140/1287 Zardax v1 - 1000/1006, normally it's 1000/1003 Zardax v2 - 1000/1006, normally it's 1000/1003 Ubik's Music - c600/c603, variable, code added for init/play (4) XTracker_V4.1 - 1003/1000, 3 versions ReflexTracker - c006/0000, RSID+samples Soundmaker3/UA - 1000/1006 (5) Soundmaker4/Arne - 1000/1006 or 1020/1026 SoundMonitor - c000/c020, adds init at $c000, patches JMP $ea31 with RTS (2) DUSAT/RockMon2 - c000/0000, RSID+samples, patch at $c000 (2) DUSAT/RockMon3 - c000/0000, RSID+samples, patch at $c000 (2) DUSAT/RockMon3h - ce30/0000, RSID+samples (2) DUSAT/RockMon4 - 9fd0/0000, RSID+samples (2) DUSAT/RockMon5 - c000/0000, RSID+samples, patch at $c000 (2) MusicMaster1.3/BB- c000/0000, RSID+samples, patch at $c000 (2) Rockmon/Gaunt - c000/0000, RSID+samples, patch at $c000 (2) (1) Electrosound tune speed must be manually found from the prg being ripped. Search for STA $02ff or POKE 767. The default setting is for one subtune, the value is at $1b15 and must be changed with the correct speed. For more subtunes just add the speed values after $1b15 as it's indexed with the subtune number. (2) Special cases with fixed init/play address but variable loadaddress. (3) scans whole file to find the entry pattern, AD 04 D4 29 FE 8D 04 D4 etc, then patches some CLI. Clean with Sidclean to remove unneeded data, but that goes without saying for every ripped sid, right? ;) (4) scans whole file to find the entry pattern AD xx xx 30 03 D0 22 60 18 29 7F A2, usually at $c666, then patches an init/play routine at $c600/c603. (5) A-Man/5_Dimension is also identified as Soundmaker3/UA due to generic ID.
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