OS4 DepotLogo by invent 
(anonymous IP:,2192) 

   Bug tracker
   Locale browser


   o Audio (343)
   o Datatype (51)
   o Demo (203)
   o Development (595)
   o Document (22)
   o Driver (97)
   o Emulation (147)
   o Game (1004)
   o Graphics (497)
   o Library (115)
   o Network (232)
   o Office (66)
   o Utility (923)
   o Video (69)

Total files: 4364

Full index file
Recent index file



Support the site

 Readme for:  Development » Example » template.lha


Description: Example "empty" DataType class sources
Download: template.lha       (TIPS: Use the right click menu if your browser takes you back here all the time)
Size: 8kb
Date: 08 Jul 2017
Author: AbH Belxjander Draconis Serechai
Submitter: Belxjander (Author)
Requirements: MakeDT-1.3 and AmigaOS4.1Final with SDK installed
Category: development/example
License: Public domain
Distribute: yes
Min OS Version: 4.1
FileID: 10268
Comments: 0
Snapshots: 0
Videos: 0
Downloads: 137  (Current version)
137  (Accumulated)
Votes: 2 (0/0)  (30 days/7 days)

Show comments Show snapshots Show videos Show content Show crashlogs Replace file 
No copyight or anything else...

Feel free to use abuse and modify as you see fit.

Very little is actually requiored from unpacking to editing if you are happy
with understanding hoqw the pieces for shared libraries work.

ObtaiEngine() InitDataTypesEngine() and ExitDataTypesEngine()
  generally handle the BOOPSI class specifics,
  please edit InitDataTypesEngine() useof MakeClass for your own class parent,

and DispatchClassEngine(() is where the BOOPSI class method seletion goes.
  environment.h gives skeleton references...

You can strip the extra "Environment","Emulation" and "Exception" interfaces
  as they are polymorph specific and not part of "normal" BOOPSI class gadgets.

LIBNAME is defined in environment.h and GNUmakefile whern building.

Hope this helps any boopsi class authors with something of a skeletpon to get up
and going with as  quickly as possible

Copyright © 2004-2024 by Björn Hagström All Rights Reserved